Quick answer
What does "direct game top-up" mean?
A direct game top-up credits in-game currency straight to a player ID, with no code to redeem. CryptoGameTopUp sells direct top-ups for 16 games and official codes for four more, paid in crypto with no KYC, at 5% below official prices as read on 22 October 2026. This glossary explains that term and 29 others: currencies, IDs, buying channels and crypto payment words.
In-game currencies and passes
- Diamonds
The premium currency of Mobile Legends: Bang Bang and of Free Fire. Players spend them on heroes, skins, characters and passes.
- Genesis Crystals
Genshin Impact's paid currency. It converts into Primogems, which pay for wishes and other in-game purchases.
- Oneiric Shards
The paid currency of Honkai: Star Rail, converted into Stellar Jade inside the game.
- Monochrome
The paid currency of Zenless Zone Zero, converted into Polychrome inside the game.
- CP (COD Points)
The premium currency of Call of Duty: Mobile, used for the battle pass, bundles and weapon blueprints.
- Golds
The premium currency of Blood Strike, used for passes and cosmetic items.
- Blessing of the Welkin Moon
A 30-day Genshin Impact card: some Genesis Crystals at once, then Primogems each day the player logs in.
- Battle pass
A seasonal track of rewards unlocked by playing. The premium track is bought with the game's currency or as a package.
Player and account terms
- Player ID
The number a game gives each account. A direct top-up uses it to find the account that receives the currency.
- UID
User identifier: the name HoYoverse games and Call of Duty: Mobile give to the player ID. It appears in the game's profile or settings screen.
- Zone ID
The second number of a Mobile Legends account, shown in brackets after the User ID. A top-up needs both.
- Server
A regional copy of a game, such as Asia, America or Europe. The same ID can exist on several, so some top-ups need the server too.
- Player name check
A lookup that returns the in-game name linked to an ID before you pay. It catches typos; not every game offers it.
- Account ban
A publisher's decision to suspend or close a game account, often after cheating, account sales or disputed payments.
Buying channels
- Direct top-up
Currency credited straight to a player ID by the game's systems. Nothing to redeem: the player only sees the currency arrive.
- Voucher code
A code the player redeems on the publisher's site or in the game. It works like a top-up but adds a step, and a leaked code can be used by anyone.
- Official store
The top-up shop the publisher runs or names as its own, for example Garena's Free Fire shop or the HoYoverse top-up center.
- Official distributor
A company the publisher contracts to sell its currency, often in many countries and with local payment methods.
- Authorized channel
Any source the publisher allows to sell its currency: its own store, an official distributor or an approved reseller programme.
- Grey market
Currency sold through sources the publisher has not approved. It can come from regional price gaps or from stolen cards.
- Regional pricing
Publishers set different prices by country. Buying in a cheaper country for use elsewhere often breaks a game's terms.
- Chargeback
A card payment reversed by the bank after the card owner disputes it. Currency bought that way can be removed from the receiving account.
Crypto payment terms
- Balance
The crypto you have added to your shop account, shown in US dollars. Orders are paid from it; it does not expire.
- USDT
Tether’s stablecoin, pegged to the US dollar. Many players keep it on an exchange or in a wallet app.
- TRC-20
The token standard of the Tron network. USDT sent on TRC-20 usually costs less in network fees than on Ethereum.
- ERC-20
The token standard of the Ethereum network, used for USDT and USDC. Fees vary with how busy the network is.
- Network fee
The fee a blockchain charges to process a transfer. It goes to the network, not to the shop, and the sender pays it.
- Confirmation
One more block written on top of the one holding your transfer. Each coin needs a set number before the payment counts as final.
- Transaction hash
The unique identifier of a blockchain transfer. Support uses it to find your payment.
- On-chain transfer
A payment sent on the blockchain to an address, as opposed to a transfer inside one exchange.
Glossary questions
Is a voucher code safer than a direct top-up?
Not by itself. What matters is where the code or the top-up comes from. Both are safe from an authorized channel; both carry risk from the grey market.
Why do some games need a server and others not?
Games built with regional servers reuse ID numbers across regions. The server tells the publisher which account you mean.
Which network should I use for a small payment?
USDT on TRC-20 is common for small amounts because its fees are usually low. Always use the network shown on the payment page.