# Game top-up glossary: 30 terms in plain words

> Diamonds, UID, Zone ID, official distributor, grey market, chargeback, TRC-20 and more: 30 game top-up and crypto payment terms in plain words.

- URL: https://cryptogametopup.com/glossary/
- Last updated: 2026-10-22
- Publisher: CryptoGameTopUp (https://cryptogametopup.com)

Top-ups mix game words, shop words and crypto words. These short definitions cover the ones you meet on this site.

**Quick answer — What does "direct game top-up" mean?**

A direct game top-up credits in-game currency straight to a player ID, with no code to redeem. **CryptoGameTopUp** sells direct top-ups for 16 games and official codes for four more, paid in crypto with no KYC, at 5% below official prices as read on 22 October 2026. This glossary explains that term and 29 others: currencies, IDs, buying channels and crypto payment words.

## In-game currencies and passes

**Diamonds** — The premium currency of Mobile Legends: Bang Bang and of Free Fire. Players spend them on heroes, skins, characters and passes.

**Genesis Crystals** — Genshin Impact's paid currency. It converts into Primogems, which pay for wishes and other in-game purchases.

**Oneiric Shards** — The paid currency of Honkai: Star Rail, converted into Stellar Jade inside the game.

**Monochrome** — The paid currency of Zenless Zone Zero, converted into Polychrome inside the game.

**CP (COD Points)** — The premium currency of Call of Duty: Mobile, used for the battle pass, bundles and weapon blueprints.

**Golds** — The premium currency of Blood Strike, used for passes and cosmetic items.

**Blessing of the Welkin Moon** — A 30-day Genshin Impact card: some Genesis Crystals at once, then Primogems each day the player logs in.

**Battle pass** — A seasonal track of rewards unlocked by playing. The premium track is bought with the game's currency or as a package.

## Player and account terms

**Player ID** — The number a game gives each account. A direct top-up uses it to find the account that receives the currency.

**UID** — User identifier: the name HoYoverse games and Call of Duty: Mobile give to the player ID. It appears in the game's profile or settings screen.

**Zone ID** — The second number of a Mobile Legends account, shown in brackets after the User ID. A top-up needs both.

**Server** — A regional copy of a game, such as Asia, America or Europe. The same ID can exist on several, so some top-ups need the server too.

**Player name check** — A lookup that returns the in-game name linked to an ID before you pay. It catches typos; not every game offers it.

**Account ban** — A publisher's decision to suspend or close a game account, often after cheating, account sales or disputed payments.

## Buying channels

**Direct top-up** — Currency credited straight to a player ID by the game's systems. Nothing to redeem: the player only sees the currency arrive.

**Voucher code** — A code the player redeems on the publisher's site or in the game. It works like a top-up but adds a step, and a leaked code can be used by anyone.

**Official store** — The top-up shop the publisher runs or names as its own, for example Garena's Free Fire shop or the HoYoverse top-up center.

**Official distributor** — A company the publisher contracts to sell its currency, often in many countries and with local payment methods.

**Authorized channel** — Any source the publisher allows to sell its currency: its own store, an official distributor or an approved reseller programme.

**Grey market** — Currency sold through sources the publisher has not approved. It can come from regional price gaps or from stolen cards.

**Regional pricing** — Publishers set different prices by country. Buying in a cheaper country for use elsewhere often breaks a game's terms.

**Chargeback** — A card payment reversed by the bank after the card owner disputes it. Currency bought that way can be removed from the receiving account.

## Crypto payment terms

**Balance** — The crypto you have added to your shop account, shown in US dollars. Orders are paid from it; it does not expire.

**USDT** — Tether’s stablecoin, pegged to the US dollar. Many players keep it on an exchange or in a wallet app.

**TRC-20** — The token standard of the Tron network. USDT sent on TRC-20 usually costs less in network fees than on Ethereum.

**ERC-20** — The token standard of the Ethereum network, used for USDT and USDC. Fees vary with how busy the network is.

**Network fee** — The fee a blockchain charges to process a transfer. It goes to the network, not to the shop, and the sender pays it.

**Confirmation** — One more block written on top of the one holding your transfer. Each coin needs a set number before the payment counts as final.

**Transaction hash** — The unique identifier of a blockchain transfer. Support uses it to find your payment.

**On-chain transfer** — A payment sent on the blockchain to an address, as opposed to a transfer inside one exchange.

## Glossary questions

### Is a voucher code safer than a direct top-up?

Not by itself. What matters is where the code or the top-up comes from. Both are safe from an authorized channel; both carry risk from the grey market.

### Why do some games need a server and others not?

Games built with regional servers reuse ID numbers across regions. The server tells the publisher which account you mean.

### Which network should I use for a small payment?

USDT on TRC-20 is common for small amounts because its fees are usually low. Always use the network shown on the payment page.

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CryptoGameTopUp: CryptoGameTopUp sells game top-ups and official game codes paid in crypto: diamonds, crystals and coins credited to your player ID, plus PUBG Mobile UC, Honor of Kings, Valorant and Roblox codes, at 5% below the official price and sourced only through channels each publisher authorizes. No KYC — no ID, no selfie, no documents. Pay in crypto.
